At 10:40 AM 4/4/96 -0800, you wrote:
Use the CELL monitor ("d.mon CELL" vice "d.mon x0" or whatever you
usually use). The environment variables GRASS_WIDTH and GRASS_HEIGHT
control the size of the frame you'll be building. Then build your
frame the way you normally would (d.3d, d.rast, d.vect, etc.). Thend.mon stop=CELL
d.mon x0
g.region rast=D_cell
# D_cell is the raster layer containing the stuff you
# drew while CELL was running)
d.erase
d.rast D_cellD_cell can be exported with r.out.tga or something similar. I've used
this basic technique to build animations, by using d.3d multiple times
from different viewpoints, or d.rast for time-varying raster layers.--
Hal Mueller Ogden Professional Services
EPA, NHEERL-Western Ecology Division (541) 754-4490
200 SW 35th Street halm@mail.cor.epa.gov
Corvallis, Oregon 97333-4901 USA http://www.zilker.net/~hal/
Hal,
I tried this technique and it works, except the resolution of the .tga image
is very low. I have tried increasing the resolution using g.region from
100 to 30. This increases the resolution in the monitor, and the amount of
time it takes to generate the image in CELL, but it does not effect the
final .tga file size or resolution. Any suggestions?
Thanks for your help,
Randy Page
hansman@erols.com