[GRASS-dev] FW: [PyOpenGL-Devel] pyopengl on Mac OS X

Looking ahead to a wxPython port/replacement for NVIZ, I inquired about
getting pyOpenGL running on multiple platforms--specifically Mac since Linux
and Windows are explicitly mentioned in the installation docs.

Glynn has indicated that we may not need this, but I've had some interesting
replies and some useful links. I'll forward these to the list in case they
are helpful.

Michael
__________________________________________
Michael Barton, Professor of Anthropology
School of Human Evolution & Social Change
Center for Social Dynamics & Complexity
Arizona State University

phone: 480-965-6213
fax: 480-965-7671
www: http://www.public.asu.edu/~cmbarton

------ Forwarded Message

From: altern <altern2@gmail.com>
Date: Mon, 23 Apr 2007 12:42:11 +0200
To: Michael Barton <michael.barton@asu.edu>
Subject: Re: [PyOpenGL-Devel] pyopengl on Mac OS X

just notice that my code might be a bit weird compared to the typical
wxpython style, but i hope it might help you understanding the basics.
You can also check a basic example on the windows wxpython demo that
comes with the wxpython installation, it has a opengl example as well,
but with no menu/widgets. Somebody passed me the code for a project from
engeneering school where i live that was useful as well, i will try to
find the link and send it to you as this might be more clear

Michael Barton(e)k dio:

Thanks for the pointers.

Michael

On 4/22/07 11:02 PM, "altern" <altern2@gmail.com> wrote:

hi michael

just quick answer i am busy today. it does work. check
www.ixi-softare.net/mirra
check the wxwindow class at main.py

and maybe this one more useful as it is far simpler
https://devel.goto10.org/ enter ixi and then python there are some
examples there
https://devel.goto10.org/filedetails.php?repname=ixi&path=%2Fpython%2Fwxopen
gl
test.py&rev=0&sc=0
https://devel.goto10.org/filedetails.php?repname=ixi&path=%2Fpython%2Fwxopen
gl
test_simple.py&rev=0&sc=0

any questions just ask, sorry for short email, just leaving for work
best

enrike

Michael Barton(e)k dio:

  Greetings,

I represent the GRASS GIS open source development team. We are currently
developing a new GUI for GRASS in wxPython. An important component is
OpenGL access for multi-dimensional rendering of geospatial data. We
currently do this in TclTk via TOGL.

As the person overseeing the GUI development, I¹m trying to see what it
takes to get the wxPython GLCanvas up and running. GRASS is strongly
cross-platform, running on all common Linux flavors, Mac OSX (i.e., BSD
Unix), and Windows. I¹ve looked through the installation docs for
pyOpenGL and don¹t see any mention of Mac OS X. Can you tell me if
anyone has it up and running on that platform?

I¹m not a subscriber to this list, so could you reply to me directly? If
I get a reply, I can check the archives to see if there are related
threads too.

Thanks much
Michael Barton
__________________________________________
Michael Barton, Professor of Anthropology
School of Human Evolution & Social Change
Center for Social Dynamics & Complexity
Arizona State University

phone: 480-965-6213
fax: 480-965-7671
www: http://www.public.asu.edu/~cmbarton

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__________________________________________
Michael Barton, Professor of Anthropology
School of Human Evolution & Social Change
Center for Social Dynamics & Complexity
Arizona State University

phone: 480-965-6213
fax: 480-965-7671
www: http://www.public.asu.edu/~cmbarton

------ End of Forwarded Message