[GRASS-dev] GRASS-GIS

Hello GRASS Developers,
My name is Kartik. I have a good skill in C/C++,OpenGL,graphic programming.
I am looking for contributing in OSGeo/GRASS.

  • I went through the project ideas on page: https://trac.osgeo.org/grass/wiki/GSoC/2020

  • I am very excited to try hands on the project: Enhance 3D rendering capabilities in GRASS GIS

  • I have started installing and compiling GRASS by source

  • Can someone help me with the important module/folder/files of the codebase related to C, OpenGL as specified in the project ideas.
    It would be great help.
    Regards

Hi Kartik Kumar,

On Fri, Feb 21, 2020 at 10:11 AM Kartik kumar <kartik.sckorpio@gmail.com> wrote:

Hello GRASS Developers,
My name is Kartik. I have a good skill in C/C++,OpenGL,graphic programming.
I am looking for contributing in OSGeo/GRASS.

That's great!

I went through the project ideas on page: https://trac.osgeo.org/grass/wiki/GSoC/2020
I am very excited to try hands on the project: Enhance 3D rendering capabilities in GRASS GIS
I have started installing and compiling GRASS by source
Can someone help me with the important module/folder/files of the codebase related to C, OpenGL as specified in the project ideas.

The 3D GUI related manual is here (see GitHub link at page bottom):
https://grass.osgeo.org/grass79/manuals/wxGUI.nviz.html

and code here:
https://github.com/OSGeo/grass/tree/master/gui/wxpython/nviz

The openGL related code description is here:
https://grass.osgeo.org/programming7/ogsflib.html

with the files here:
https://github.com/OSGeo/grass/tree/master/lib/ogsf

Best,
Markus