[GRASS-dev] How to submit a new add-on ?

Hi list,
for a particular purpose I was lead to write a shell script enabling
multiple selection of vector objects and attribute assigning.

The code of the script is quite rough but efficient, and I think it can
be useful as is. This module might quickly become obsolete, depending on
enhancements expected in future versions of GRASS, anyway.

I guess I don't have svn write access on the addon directory (and I
don't want to make things the wrong way for the first time...), so would
anyone among you developers accept to relay my code ?

Thank you in advance,

Vincent.

If You are not intended to request for SVN account, You can allways
create bug in Trac and submit Your code there.
Still working with SVN is not that hard and if You do something wrong,
we can allways revert Your work.

WBR,
Maris.

2009/1/27, Vincent Bain <bain@toraval.fr>:

Hi list,
for a particular purpose I was lead to write a shell script enabling
multiple selection of vector objects and attribute assigning.

The code of the script is quite rough but efficient, and I think it can
be useful as is. This module might quickly become obsolete, depending on
enhancements expected in future versions of GRASS, anyway.

I guess I don't have svn write access on the addon directory (and I
don't want to make things the wrong way for the first time...), so would
anyone among you developers accept to relay my code ?

Thank you in advance,

Vincent.

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