Hi,
ps.map (legends) output colors as
if(do_color)
fprintf(PS.fp, "%.2f %.2f %.2f C\n",
(double)R/255., (double)G/255., (double)B/255.);
else {
grey_color_val = (.3 * (double)R + .59 * (double)G
+ .11 * (double)B)/255.;
fprintf(PS.fp, "%.2f setgray\n", grey_color_val);
}
"0.00" is only 100 levels; should these be changed to %.3f so none of
the 256 color resolution is lost?
Hamish