[GRASS-dev] [Qgis-developer] GRASS regions

FYI

http://lists.osgeo.org/pipermail/qgis-developer/2012-April/019781.html

To achieve this, we have to solve the problem of how to use grass regions,
a very useful concept for subsetting an analysis or changing its
resolution.

As I'm having to do with topology in PostGIS I'm very interested in the
concept behind GRASS regions. It's interesting that you mention a resolution
as I've been thinking for a while that a default resolution could be
computed
given an extent in that the maximum error double precision floating points
can
represent depend on the biggest absolute value one may ever want to use.
An extent (region) would then give you these upper limits so to be possibly
usable to compute a resolution.

Is this anything close to what GRASS is using these regions for ?

Yeah, I know this is probably not the right list to discuss this, but
I'm hoping grass people are also here and can help in harmonizing topologies
some more, on a neutral gameboard :slight_smile:

--strk;

-----
best regards
Helmut
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Hi Helmut,

please post this link to their list:

http://grass.osgeo.org/wiki/Computational_region

thanks
Markus

On Thu, Apr 26, 2012 at 10:26 PM, Helmut Kudrnovsky <hellik@web.de> wrote:

FYI

http://lists.osgeo.org/pipermail/qgis-developer/2012-April/019781.html

To achieve this, we have to solve the problem of how to use grass regions,
a very useful concept for subsetting an analysis or changing its
resolution.

As I'm having to do with topology in PostGIS I'm very interested in the
concept behind GRASS regions. It's interesting that you mention a resolution
as I've been thinking for a while that a default resolution could be
computed
given an extent in that the maximum error double precision floating points
can
represent depend on the biggest absolute value one may ever want to use.
An extent (region) would then give you these upper limits so to be possibly
usable to compute a resolution.

Is this anything close to what GRASS is using these regions for ?

Yeah, I know this is probably not the right list to discuss this, but
I'm hoping grass people are also here and can help in harmonizing topologies
some more, on a neutral gameboard :slight_smile:

--strk;

-----
best regards
Helmut
--
View this message in context: http://osgeo-org.1560.n6.nabble.com/Qgis-developer-GRASS-regions-tp4931799p4931799.html
Sent from the Grass - Dev mailing list archive at Nabble.com.
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again FYI from the qgis-dev-ml:

http://lists.osgeo.org/pipermail/qgis-developer/2012-May/019894.html

On Fri, Apr 27, 2012 at 02:36:41PM +0200, Patrick S. wrote:

@strk: Do you know of projects/options to implement the grass topology
inside PostGIS2.0?

Markus Neteler mentioned that Martin Landa was thinking about it, but I'm
not aware of any progress. I'd love to hear from them.

--strk;

,------o-.
| __/ | Delivering high quality PostGIS 2.0 !
| / 2.0 | http://strk.keybit.net - http://vizzuality.com
`-o------'

-----
best regards
Helmut
--
View this message in context: http://osgeo-org.1560.n6.nabble.com/Qgis-developer-GRASS-regions-tp4931799p4950247.html
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On Thu, May 3, 2012 at 8:50 PM, Helmut Kudrnovsky <hellik@web.de> wrote:

again FYI from the qgis-dev-ml:

http://lists.osgeo.org/pipermail/qgis-developer/2012-May/019894.html

On Fri, Apr 27, 2012 at 02:36:41PM +0200, Patrick S. wrote:

@strk: Do you know of projects/options to implement the grass topology
inside PostGIS2.0?

Markus Neteler mentioned that Martin Landa was thinking about it, but I'm
not aware of any progress. I'd love to hear from them.

Progress is ongoing, see:
http://grass.osgeo.org/wiki/PostGIS#Direct_access_to_PostGIS_data
http://trac.osgeo.org/grass/wiki/Grass7/VectorLib/PostGISEditing
http://trac.osgeo.org/grass/wiki/Grass7/VectorLib/OGRInterface

The work is financially supported by the Municipality of Trento, Italy.

Markus