[GRASS-dev] Re: grass-dev Digest, Vol 46, Issue 94

Thanks very much Moritz,

It's really good that you have been able to do this even with all the other things needed at the *real* job.

I know how it goes sometimes. I wasn't able to do much for over a year. Now I'm facing similar time crunches in the immediate future.

Michael

On Feb 23, 2010, at 10:00 AM, grass-dev-request@lists.osgeo.org wrote:

Date: Tue, 23 Feb 2010 13:12:20 +0000 (UTC)
From: Moritz Lennert <mlennert@club.worldonline.be>
Subject: [GRASS-dev] Re: d.vect.thematic
To: grass-dev@lists.osgeo.org
Message-ID: <loom.20100223T135518-817@post.gmane.org>
Content-Type: text/plain; charset=us-ascii

Michael Barton <Michael.Barton <at> asu.edu> writes:

I agree with Martin...I think. But maybe rewriting the current script and

getting rid of the xmon stuff

would get us 90% of the way there. I'm wondering if what should be done is to

just rewrite the point/line

parts of the script and leave the choropleth maps to d.thematic.area.

d.thematic.area has a few rough

edges, but overall it is a powerful tool.

A reason to make a script that includes the point/line thematic mapping AND

wraps d.thematic.area into one

tool is to get the legend. Currently d.thematic.area writes d.graph

instructions for the legend. A

script could grab those and turn them into a nice legend in a wxPython
canvas.

Or, I suppose we could just

write a separate script to do that.

Sorry, I had to make priorities at work and have been very absent from
grass-dev in the last year. I'll try to find some time to be a bit more present
in the future.

Concerning d.thematic.area/line/point: It's good that d.thematic.area is
finally tested a bit. I know it is still in beta state at best, but I hope that
someone a bit knowledgeable can fairly quickly smooth out some of the rough
edges.

Over half a year ago I mentioned that I had actually started working on
d.thematic.linepoint (name open to discussion obviously :wink: ), but that it
still needed work. Unfortunately, I have not found the time to touch it since
(the problem being that I normally need a few days in a row to really get into
the programming mode again). Martin suggested I post the code as is to svn, but
I was a bit hesitant as I think it needs a bit more work before it can be
shared. I will see if I can find time this week to work on it, otherwise I'll
just submit the code as is...

Moritz