[GRASS-dev] Some questions about Vista...

Hi all,

this is actually an OT, but I think it would be interesting for many reasons;

everyone here is building and testing WinGRASS on XP or 2000, while those two OS has been actually outdated by the release of Vista; it’s a fact that any professionist or scientist who works on Windows actually still uses xp or 2000, but the future is on Vista, since new machines (specially notebooks) seem to not work with xp, due to unreleased libraries for xp to manage new HD architectures.

Should we start to think to build on Vista?

For the next months I planned to buy a new notebook; I need a lot of power to manage my 3D CAD and rendering projects, and I also would like to avail a great flexibility to let me work and develop on different platforms; because of all that, I decided to buy a MacBookPro on which I’ll install (over OSX, obvioulsy) Windows and Linux (I thought Ubuntu, since I already intalled it on my current notebook). But I’m hesitant on which MS-OS to install, XP or Vista? since I don’t feel the need to upgrade to Vista from XP (since Vista is definetely worse), it’s not an issue about a better development environment, but just a choice watching forward to the future…

I hope to not have been boring…

Marco

marco.pasetti@alice.it wrote:

this is actually an OT, but I think it would be interesting for many reasons;

everyone here is building and testing WinGRASS on XP or 2000, while
those two OS has been actually outdated by the release of Vista; it's a
fact that any professionist or scientist who works on Windows actually
still uses xp or 2000, but the future is on Vista, since new machines
(specially notebooks) seem to not work with xp, due to unreleased
libraries for xp to manage new HD architectures.

Should we start to think to build on Vista?

Testing on Vista would be useful (if anyone has it), but the binaries
should probably be built on XP or 2K.

--
Glynn Clements <glynn@gclements.plus.com>