[GRASS-user] ideas on how to handle 3D topology

r.surf.area

will calculate a topographically corrected area for rasters. So if you convert your vector areas to raster, this will do the trick.

Michael
______________________________
C. Michael Barton
Director, Center for Social Dynamics & Complexity
Professor of Anthropology, School of Human Evolution & Social Change
Arizona State University
Tempe, AZ 85287-2402
USA

voice: 480-965-6262 (SHESC), 480-727-9746 (CSDC)
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    http://www.public.asu.edu/~cmbarton

On Nov 16, 2011, at 10:00 AM, grass-user-request@lists.osgeo.org wrote:

Date: Wed, 16 Nov 2011 12:39:48 +0100
From: "Benjamin Ducke" <benducke@fastmail.fm>
Subject: [GRASS-user] ideas on how to handle 3D topology
To: "grass" <grass-user@lists.osgeo.org>
Message-ID:
  <1321443588.28786.140660999631021@webmail.messagingengine.com>
Content-Type: text/plain; charset="us-ascii"

Dear List --

I have sketched up some ideas on how to reduce the
complexity of 3D topology handling:

http://grass.osgeo.org/wiki/GRASS_7_ideas_collection#3D_topology

I have some hope that it should be possible to implement
3D topological correctness in GRASS 7 and v.clean without
having to add a lot of code to the existing 2D methods.

I would be delighted to discuss the whole topic of 3D
topology, as I think it currently stands between GRASS
and more complex 3D vector data management/analysis.
Not sure if this mailing list or the wiki itself would
be the best place for discussion.

Best,

Ben

--
Benjamin Ducke
{*} Geospatial Consultant
{*} GIS Developer

benducke@fastmail.fm