As I understand, v.edit is currently pretty much 2D only.
As far as I am concerned, it would be great
if v.edit could do some _basic_ 3D manipulations.
I'd love to have the ability to swap coordinate
values freely between axes and the attribute table,
so that I can turn a X/Y/Z map into X/Y+HEIGHT or
vice versa.
Another great feature would be the ability to rotate
points around a freely-definable axis in 3D space
(maybe better to add this to v.transform, though?).
If I had those, I could un-install my CAD applications
right now 
I know that there is probably no-one with enough
free time on their hands to implement these things
right now, but maybe we could just think how to best
design them and who knows, sooner or later some-one
might get around to implementing them.
Benjamin
Martin Landa wrote:
Hi,
2007/12/2, Ondrej Kozlovský <ondrej.kozlo@azet.sk>:
A have a problem what command
I can use to make a zero
in "map is 3D"???
(see attachemnt picture)
for converting 3d vector map to 2d (i.e. remove z coordinates), you
can use v.in/out.ascii magic:
$ v.out.ascii input=d3 format=standard | v.in.ascii output=d2 format=standard
Martin
BTW: Is there more elegant way how to do the conversion, maybe a new
tool for v.edit??
thank
--
Ondrej Kozlovský
5. roc(ník Geodézia a Kartografia - kataster nehnutel(ností a pozemkové
úpravy
Slovenská technická univerzita v Bratislave
Stavebná fakulta
Radlinského 11
813 68 Bratislava
www.svf.stuba.sk
Tato zpráva byla vytvor(ena pr(evratným poštovním klientem Opery:
http://www.opera.com/mail/
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--
Benjamin Ducke, M.A.
Archäoinformatik
(Archaeoinformation Science)
Institut für Ur- und Frühgeschichte
(Inst. of Prehistoric and Historic Archaeology)
Christian-Albrechts-Universität zu Kiel
Johanna-Mestorf-Straße 2-6
D 24098 Kiel
Germany
Tel.: ++49 (0)431 880-3378 / -3379
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