[GRASS-user] Re: [AniMov] GRASS Addons for the estimation of home ranges

Clément Calenge ha scritto:

I programmed three new add-ons for the GRASS software, and thanks to the
kind help of Markus Neteler, they are now available on the GRASS Addons
repository.

Great news, and thanks a lot Clément!
It would be good to have all this in the main GRASS code, rather than as
addons: any objections on this?
All the best.
pc
--
Paolo Cavallini, see: * http://www.faunalia.it/pc *

On Mon, Sep 1, 2008 at 7:35 AM, Paolo Cavallini <cavallini@faunalia.it> wrote:

Clément Calenge ha scritto:

I programmed three new add-ons for the GRASS software, and thanks to the
kind help of Markus Neteler, they are now available on the GRASS Addons
repository.

Great news, and thanks a lot Clément!
It would be good to have all this in the main GRASS code, rather than as
addons: any objections on this?

It first requires testing... consider GRASS Addons as incubator.
So: please test rigorously!

Best
Markus

Clément Calenge ha scritto:

Great news, and thanks a lot Clément!
It would be good to have all this in the main GRASS code, rather than as
addons: any objections on this?

Personally, I have no objection on this.

The problem is that I sustpect very few people take the additional
burden of compiling the addons, so keeping it there will make testing
much lighter. But I may be wrong.
All the best, and many thanks.
pc
--
Paolo Cavallini, see: * http://www.faunalia.it/pc *

On Mon, Sep 1, 2008 at 10:19 AM, Paolo Cavallini <cavallini@faunalia.it> wrote:

Clément Calenge ha scritto:

Great news, and thanks a lot Clément!
It would be good to have all this in the main GRASS code, rather than as
addons: any objections on this?

Personally, I have no objection on this.

The problem is that I sustpect very few people take the additional
burden of compiling the addons, so keeping it there will make testing
much lighter. But I may be wrong.

That's why GEM exists which should greatly simplify the compilation
of addons. In general, I see a difference between "completely untested"
and "lightly tested" (apart from "rigorously tested"). :slight_smile:

There is also GIPE in the queue and others... but without testers it is
hard to move all over as bulk submission (and then receive messages
like "GRASS no longer compiles on my xyz platform and zyx operating
system"). Make sense?

Markus

Hi,

2008/9/1 Markus Neteler <neteler@osgeo.org>:

That's why GEM exists which should greatly simplify the compilation
of addons. In general, I see a difference between "completely untested"
and "lightly tested" (apart from "rigorously tested"). :slight_smile:

it would be cool to improve GEM and integrate it into wxGUI...

I put notes to the wiki page

http://grass.osgeo.org/wiki/WxGUI#GEM_integration

Martin

--
Martin Landa <landa.martin gmail.com> * http://gama.fsv.cvut.cz/~landa *