Hi to all!
I am making some tests about using DEM from GRASS, inside Blender; right now i
have no success about it. 
Has anyone ever worked on this direction?
Thanks
Luca
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"L'ambizione è l'ultimo rifugio del fallito (Oscar Wilde)"
GENTOO-GIS Development Team
jabber: casagrande@jabber.linux.it
Hi Luca,
I was also playing a little bit with Blender, but I haven't figured out a reasonable way to import raster DEM yet. I think Blender needs a mesh, perhaps something like r.to.vect, v.delaunay is the way to go.
Finally my solution was to use Povray for a 3D animation (there is r.out.pov).
If you find a solution, please post it here.
Wolfgang
Luca Casagrande schrieb:
Hi to all!
I am making some tests about using DEM from GRASS, inside Blender; right now i have no success about it. 
Has anyone ever worked on this direction?
Thanks
Luca
Wolfgang wrote:
I was also playing a little bit with Blender, but I haven't figured out
a reasonable way to import raster DEM yet. I think Blender needs a mesh,
perhaps something like r.to.vect, v.delaunay is the way to go.
You can use the "Noise" option to distort a mesh's vertices using a
texture:
http://www.blender3d.org/documentation/htmlI/x3495.html
--
Glynn Clements <glynn@gclements.plus.com>