sorry for chiming in a bit late on this list. As I explained in my previous message, I’m in charge of maintaining grass7 for the MacPorts project.
Grass 7.2 (RC2) seems to run fairly well, barring bugs in wxPython 3 (e.g. removing a layer from the layer display using the embedded menu instead of the - icon). My main gripe is with the 3D view. While it seems to work with raster, I can’t get a single 3D object to be correctly displayed. I just get awful black and white triangles, irrespective of what I use: 2D data or 3D data resulting from the extrusion of 2D. I’ve done tons of trials, used ST_Extrude in PostGIS/SFCGAL to get polyhedrons, etc. No dice.
Rotten luck, I’m in the middle of writing an article about 3D capabilities of open source software for the magazine I work for, and I would really avoid writing that Grass 3D view is wonky.
On Wed, Dec 28, 2016 at 9:00 PM, Vincent Habchi <vince@macports.org> wrote:
Folks,
sorry for chiming in a bit late on this list. As I explained in my previous message, I’m in charge of maintaining grass7 for the MacPorts project.
Mac support is much needed!
Grass 7.2 (RC2) seems to run fairly well, barring bugs in wxPython 3 (e.g. removing a layer from the layer display using the embedded menu instead of the - icon).
My main gripe is with the 3D view. While it seems to work with raster, I can’t get a single 3D object to be correctly displayed. I just get awful black and white triangles, irrespective of what I use: 2D data or 3D data resulting from the extrusion of 2D. I’ve done tons of trials, used ST_Extrude in PostGIS/SFCGAL to get polyhedrons, etc. No dice.
.. perhaps better discussed on the grass-dev mailing list.
Rotten luck, I’m in the middle of writing an article about 3D capabilities of open source software for the magazine I work for, and I would really avoid writing that Grass 3D view is wonky.
Yeah, I got that, judging by some messages I found in the archive.
Not really surprising. As a rule of thumb, open source GIS on MacOS is a real niche market
On Wed, Dec 28, 2016 at 10:59 PM, Vincent Habchi <vince@macports.org> wrote:
Markus,
Mac support is much needed!
Yeah, I got that, judging by some messages I found in the archive.
Not really surprising. As a rule of thumb, open source GIS on MacOS is a real niche market
Oh wow. Has that been integrated into the 7.2 final just released (thanks for forwarding me the announcement by the way, I shall work on it tomorrow).
No, it came in just now. So it may, if the change is addressing the
problem you indicate be merged into the upcoming 7.2.1 release (Anna
may judge better).
.. perhaps better discussed on the grass-dev mailing list.
Woops. I’ll do that. Thanks.
So let's try to get that working also on Mac
Well, yeah, I suppose we should roll up our sleeves and take a deep breath.
No, it came in just now. So it may, if the change is addressing the
problem you indicate be merged into the upcoming 7.2.1 release (Anna
may judge better).
Does that mean that in order to test the patches:
1. I have to get the latest wxPython “Phoenix” GIT tree?
2. Same thing for Grass?
Yes. But I doubt it would solve the 3d visualization problem… Perhaps you could send us some of the data? But testing of the Phoenix version is welcomed of course.
No, it came in just now. So it may, if the change is addressing the
problem you indicate be merged into the upcoming 7.2.1 release (Anna
may judge better).
Does that mean that in order to test the patches:
I have to get the latest wxPython “Phoenix” GIT tree?