thanks, nice to hear, that something works
there is at least one small problem: when the "building" is concave,
e.g.
+-----+ +-----+
| | | |
| | | |
| +-----+ |
| |
| |
+-----------------+
The "roof" is going to be somehow wrong. Walls are made correctly. In
the program, roof is made just so, that the "z" coord. (objheight) is
added for each point:
for (k = 0; k < Points->n_points; k++) {
Vect_append_point(NewPoints,
Points->x[k],
Points->y[k],
Points->z[k]+objheight);
}
did some one the same experience?
screenshot on http://les-ejk.cz/tmp/vextrude.png
right side: d.vect building3d (made with v.extrude in=building
out=building3d height=10)
left side: nviz of the same vector
jachym
On Wed, Nov 23, 2005 at 06:51:18PM +0100, Markus Neteler wrote:
On Wed, Nov 23, 2005 at 08:09:42AM +0100, Jachym Cepicky wrote:
> Hallo,
> simple but usable. I hope, I did not too much mistakes in the code -- C
> is not my language no. 1.
>
> Plans: support for DEMs, support for height stored in attribute table
Ciao Jachym,
great job! I just tried, it's nice...
Congrats
Markus
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