Hello Radim,
I searched the archive for some information on creating hatched vector areas
in ps.map and found this post [1]. There's a link inside of this mail which
points to a png-file, but the link is broken. I would be grateful, if you
could place a png-hatch symbol on the GRASS wiki. I am just curious about
the potential of ps.map regarding layout.
Best regards,
[1] http://article.gmane.org/gmane.comp.gis.grass.user/1695/match=hatch
--
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On Mon, Feb 20, 2006 at 05:29:59PM +0100, we recorded a bogon-computron collision of the <Wolfgang.Qual@gmx.net> flavor, containing:
Hello Radim,
I searched the archive for some information on creating hatched vector areas
in ps.map and found this post [1]. There's a link inside of this mail which
points to a png-file, but the link is broken. I would be grateful, if you
could place a png-hatch symbol on the GRASS wiki. I am just curious about
the potential of ps.map regarding layout.
Best regards,
[1] http://article.gmane.org/gmane.comp.gis.grass.user/1695/match=hatch
I'm reasonably sure that the article in question doesn't point to how
to do a png hatch symbol in ps.map, but rather points to a png screen shot
of the thing being done using an EPS pattern. Radim's web site has a
bunch of PNG snapshots, and that article pointed at an old web site of Radim's.
ps.map lets you use a pattern file for fill that is very much like
encapsulated postiscript (but does not support all features of postscript).
There is an example of how to do it in the ps.map documentation under vareas.
What you want to do is make an EPS file with the hatch pattern. Unfortunately
there's no easy way to generate these things other than in your favorite text
editor. Getting the hatch pattern to look good might take a lot of iterating,
but it can be done.
--
Tom Russo KM5VY SAR502 DM64ux http://www.swcp.com/~russo/
Tijeras, NM QRPL#1592 K2#398 SOC#236 AHTB#1
"And, isn't sanity really just a one-trick pony anyway? I mean all you get is
one trick, rational thinking, but when you're good and crazy, oooh, oooh,
oooh, the sky is the limit." --- The Tick
Hello Tom,
sorry. It seems that it was a misunderstanding from my side. However, it
would be nice to have some examples for different EPS patterns on the GRASS
Wiki. I will give it a try.
Besides: do you know a way to include the pattern in the legend also? It did
not work in my case.
Best regards,
Wolfgang
--- Ursprüngliche Nachricht ---
Von: Tom Russo <russo@bogodyn.org>
An: Wolfgang Qual <Wolfgang.Qual@gmx.net>
Kopie: grasslist@baylor.edu
Betreff: [GRASSLIST:10444] Re: Hatching in ps.map
Datum: Mon, 20 Feb 2006 11:47:22 -0700
On Mon, Feb 20, 2006 at 05:29:59PM +0100, we recorded a bogon-computron
collision of the <Wolfgang.Qual@gmx.net> flavor, containing:
> Hello Radim,
> I searched the archive for some information on creating hatched vector
areas
> in ps.map and found this post [1]. There's a link inside of this mail
which
> points to a png-file, but the link is broken. I would be grateful, if
you
> could place a png-hatch symbol on the GRASS wiki. I am just curious
about
> the potential of ps.map regarding layout.
>
> Best regards,
>
> [1] http://article.gmane.org/gmane.comp.gis.grass.user/1695/match=hatch
I'm reasonably sure that the article in question doesn't point to how
to do a png hatch symbol in ps.map, but rather points to a png screen shot
of the thing being done using an EPS pattern. Radim's web site has a
bunch of PNG snapshots, and that article pointed at an old web site of
Radim's.
ps.map lets you use a pattern file for fill that is very much like
encapsulated postiscript (but does not support all features of
postscript).
There is an example of how to do it in the ps.map documentation under
vareas.
What you want to do is make an EPS file with the hatch pattern.
Unfortunately
there's no easy way to generate these things other than in your favorite
text
editor. Getting the hatch pattern to look good might take a lot of
iterating,
but it can be done.
--
Tom Russo KM5VY SAR502 DM64ux http://www.swcp.com/~russo/
Tijeras, NM QRPL#1592 K2#398 SOC#236 AHTB#1
"And, isn't sanity really just a one-trick pony anyway? I mean all you get
is
one trick, rational thinking, but when you're good and crazy, oooh, oooh,
oooh, the sky is the limit." --- The Tick
--
Telefonieren Sie schon oder sparen Sie noch?
NEU: GMX Phone_Flat http://www.gmx.net/de/go/telefonie
Hi Tom and Wolfgang,
Perhaps the GMT-style pattern files would do the trick...
attached is a sample.
Dylan
On Tuesday 21 February 2006 12:31 am, Wolfgang Qual wrote:
Hello Tom,
sorry. It seems that it was a misunderstanding from my side. However, it
would be nice to have some examples for different EPS patterns on the GRASS
Wiki. I will give it a try.
Besides: do you know a way to include the pattern in the legend also? It
did not work in my case.
Best regards,
Wolfgang
> --- Ursprüngliche Nachricht ---
> Von: Tom Russo <russo@bogodyn.org>
> An: Wolfgang Qual <Wolfgang.Qual@gmx.net>
> Kopie: grasslist@baylor.edu
> Betreff: [GRASSLIST:10444] Re: Hatching in ps.map
> Datum: Mon, 20 Feb 2006 11:47:22 -0700
>
> On Mon, Feb 20, 2006 at 05:29:59PM +0100, we recorded a bogon-computron
>
> collision of the <Wolfgang.Qual@gmx.net> flavor, containing:
> > Hello Radim,
> > I searched the archive for some information on creating hatched vector
>
> areas
>
> > in ps.map and found this post [1]. There's a link inside of this mail
>
> which
>
> > points to a png-file, but the link is broken. I would be grateful, if
>
> you
>
> > could place a png-hatch symbol on the GRASS wiki. I am just curious
>
> about
>
> > the potential of ps.map regarding layout.
> >
> > Best regards,
> >
> > [1] http://article.gmane.org/gmane.comp.gis.grass.user/1695/match=hatch
>
> I'm reasonably sure that the article in question doesn't point to how
> to do a png hatch symbol in ps.map, but rather points to a png screen
> shot of the thing being done using an EPS pattern. Radim's web site has
> a bunch of PNG snapshots, and that article pointed at an old web site of
> Radim's.
>
> ps.map lets you use a pattern file for fill that is very much like
> encapsulated postiscript (but does not support all features of
> postscript).
> There is an example of how to do it in the ps.map documentation under
> vareas.
> What you want to do is make an EPS file with the hatch pattern.
> Unfortunately
> there's no easy way to generate these things other than in your favorite
> text
> editor. Getting the hatch pattern to look good might take a lot of
> iterating,
> but it can be done.
>
> --
> Tom Russo KM5VY SAR502 DM64ux http://www.swcp.com/~russo/
> Tijeras, NM QRPL#1592 K2#398 SOC#236 AHTB#1
> "And, isn't sanity really just a one-trick pony anyway? I mean all you
> get is
> one trick, rational thinking, but when you're good and crazy, oooh,
> oooh, oooh, the sky is the limit." --- The Tick
--
Dylan Beaudette
Soils and Biogeochemistry Graduate Group
University of California at Davis
530.754.7341
(attachments)
ps_pattern_59.ras (544 Bytes)
Hi Dylan,
unfortunately, it did not work. When I run ps.map, I get the following error
message:
ps.map -r input=/home/wqual/spear.soils output=soilse.ps
PS-PAINT: scale set to 1 : 9667.
PS-PAINT: reading point/line file ...
PS-PAINT: reading vector file <soils@PERMANENT in PERMANENT> ...
PS-PAINT: reading vector file <soils@PERMANENT in PERMANENT> ...file
</home/wqual/ps_pattern_59.ras> is not in EPS format
file </home/wqual/ps_pattern_59.ras> is not in EPS format
file </home/wqual/ps_pattern_59.ras> is not in EPS format
Wolfgang
Am Dienstag 21 Februar 2006 pH:35:19 nachmittags/abends schrieb Dylan
Beaudette:
Hi Tom and Wolfgang,
Perhaps the GMT-style pattern files would do the trick...
attached is a sample.
Dylan
On Tuesday 21 February 2006 12:31 am, Wolfgang Qual wrote:
> Hello Tom,
> sorry. It seems that it was a misunderstanding from my side. However, it
> would be nice to have some examples for different EPS patterns on the
> GRASS Wiki. I will give it a try.
> Besides: do you know a way to include the pattern in the legend also? It
> did not work in my case.
>
> Best regards,
>
> Wolfgang
>
> > --- Ursprüngliche Nachricht ---
> > Von: Tom Russo <russo@bogodyn.org>
> > An: Wolfgang Qual <Wolfgang.Qual@gmx.net>
> > Kopie: grasslist@baylor.edu
> > Betreff: [GRASSLIST:10444] Re: Hatching in ps.map
> > Datum: Mon, 20 Feb 2006 11:47:22 -0700
> >
> > On Mon, Feb 20, 2006 at 05:29:59PM +0100, we recorded a bogon-computron
> >
> > collision of the <Wolfgang.Qual@gmx.net> flavor, containing:
> > > Hello Radim,
> > > I searched the archive for some information on creating hatched
> > > vector
> >
> > areas
> >
> > > in ps.map and found this post [1]. There's a link inside of this mail
> >
> > which
> >
> > > points to a png-file, but the link is broken. I would be grateful, if
> >
> > you
> >
> > > could place a png-hatch symbol on the GRASS wiki. I am just curious
> >
> > about
> >
> > > the potential of ps.map regarding layout.
> > >
> > > Best regards,
> > >
> > > [1]
> > > http://article.gmane.org/gmane.comp.gis.grass.user/1695/match=hatch
> >
> > I'm reasonably sure that the article in question doesn't point to how
> > to do a png hatch symbol in ps.map, but rather points to a png screen
> > shot of the thing being done using an EPS pattern. Radim's web site
> > has a bunch of PNG snapshots, and that article pointed at an old web
> > site of Radim's.
> >
> > ps.map lets you use a pattern file for fill that is very much like
> > encapsulated postiscript (but does not support all features of
> > postscript).
> > There is an example of how to do it in the ps.map documentation under
> > vareas.
> > What you want to do is make an EPS file with the hatch pattern.
> > Unfortunately
> > there's no easy way to generate these things other than in your
> > favorite text
> > editor. Getting the hatch pattern to look good might take a lot of
> > iterating,
> > but it can be done.
> >
> > --
> > Tom Russo KM5VY SAR502 DM64ux
> > http://www.swcp.com/~russo/ Tijeras, NM QRPL#1592 K2#398 SOC#236
> > AHTB#1
> > "And, isn't sanity really just a one-trick pony anyway? I mean all you
> > get is
> > one trick, rational thinking, but when you're good and crazy, oooh,
> > oooh, oooh, the sky is the limit." --- The Tick