[GRASSLIST:5216] Re: plans for using fftw3?

Is there any intent to make grass compatible with the faster fftw3
library? Is there a known hack to successfully build with fftw3, or

are

there known reasons why it can't?

[needed for the i.fft module]

I think it just needs a volunteer to do the work.
I think fftw3 is different enough that backward-compatibility is out of
the question?

Hamish

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