[GRASSLIST:5446] NVIZ - point of view vs. zexaggeration

In NVIZ, as you change the vertical exaggeration, the point of view of the camera shifts as well. I would like to make an animation in which the vertical exaggeration rises from 0 to 1 while the camera stays steady. Is this possible? Is it possible to hold the point of view steady while changing the vertical exaggeration? Many thanks for any advice --

Nick Cahill
Dept of Art History
Univ. of Wisconsin-Madison

Sorry, the answer should have been obvious. It's a linear relationship -- cut the z-exaggeration in half, double the height of the camera, and the point of view remains the same. Easy.

Nick Cahill

On Sunday, February 2, 2003, at 05:17 PM, Nick Cahill wrote:

In NVIZ, as you change the vertical exaggeration, the point of view of the camera shifts as well. I would like to make an animation in which the vertical exaggeration rises from 0 to 1 while the camera stays steady. Is this possible? Is it possible to hold the point of view steady while changing the vertical exaggeration? Many thanks for any advice --

Nick Cahill
Dept of Art History
Univ. of Wisconsin-Madison