those having problems to use "image dump" in NVIZ
("bad magic number" problem) should know:
You first have to close nviz, *then* open the stored
RGB-image (use xv or anything else). It seems the file
is not closed immediately when storing. Jaro told me about
this way.
those having problems to use "image dump" in NVIZ
("bad magic number" problem) should know:
You first have to close nviz, *then* open the stored
RGB-image (use xv or anything else). It seems the file
is not closed immediately when storing. Jaro told me about
this way.
It seems taht it's the same when you run a animation : I got this
message, but after a while, images can be opened by xv. I only
tested a 25 images animation : If the images are not closed until
you quit nviz, you may be very limited in animation length !