I am running Grass on a Pentium based machine. I use the SG3D program
on an SGI machine. Has there been any attempt to port this to
anything but the SGI? I have the source code for the openGL version
but it says that it is still for the SGI. Are there any other
programs that I should be looking at for this kind of functionality?
--
Richard Nairn |
Calgary, AB, Canada | "So many idiots,
email --> nairnr@cadvision.com | So few Comets..."
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