Re[GRASS-dev] ady to help with GRASS graphics

According to information on " Graphic design lead" vacat at
(http://grass.gdf-hannover.de/wiki/Project_jobs#Graphic_design_lead_.28open.29)
I'm looking for contact with person (responsible) who will help me starting
with this task.
I plan to start reworking icons for Grass.

Robert
--
View this message in context: http://www.nabble.com/Ready-to-help-with-GRASS-graphics-tp15725468p15725468.html
Sent from the Grass - Dev mailing list archive at Nabble.com.

Hi,

2008/2/27, Robert Szczepanek <grass@szczepanek.pl>:

According to information on " Graphic design lead" vacat at
(http://grass.gdf-hannover.de/wiki/Project_jobs#Graphic_design_lead_.28open.29)
I'm looking for contact with person (responsible) who will help me starting
with this task.

I plan to start reworking icons for Grass.

Great, just note that in wxGUI [1] you can use different icon themes
(Silk-based [2] or GRASS-original), no problem to add other themes. So
go ahead.

Martin

[1] http://svn.osgeo.org/grass/grass/trunk/gui/wxpython/docs/wxGUI.html
[2] http://www.famfamfam.com/lab/icons/silk/

--
Martin Landa <landa.martin gmail.com> * http://gama.fsv.cvut.cz/~landa *

On 28.02.2008 00:51, Robert Szczepanek wrote:

According to information on " Graphic design lead" vacat at
(http://grass.gdf-hannover.de/wiki/Project_jobs#Graphic_design_lead_.28open.29)
I'm looking for contact with person (responsible) who will help me starting
with this task.
I plan to start reworking icons for Grass.

I look forward to seeing a new icon theme :slight_smile: How much do you know about GIS? I'd especially love to see icons all the modules. Would it be possible to do that? Or perhaps add a custom button-bar with buttons for your favorite modules? It's so much easier to remember an icon then to read a menu entry...

--Wolf

--

<:3 )---- Wolf Bergenheim ----( 8:>

Wolf Bergenheim wrote:

I plan to start reworking icons for Grass.

I look forward to seeing a new icon theme :slight_smile: How much do you know about
GIS?

http://groups.google.pl/group/info.grass.programmer/browse_thread/thread/8a4f57605801d231/7ac771dad4fc045d?lnk=st&q=grass+szczepanek#7ac771dad4fc045d

Wolf Bergenheim wrote:

I'd especially love to see icons all the modules. Would it be
possible to do that? Or perhaps add a custom button-bar with buttons for
your favorite modules? It's so much easier to remember an icon then to
read a menu entry...

I need 1-2 weeks to work out scalable in sense of modules variability common
background layout. I would like to design easy to understand for GIS users
but original and uniform template.
Time schedule depending on my time and your comments.

Robert
--
View this message in context: http://www.nabble.com/Ready-to-help-with-GRASS-graphics-tp15725468p15726087.html
Sent from the Grass - Dev mailing list archive at Nabble.com.

Hi,
as QGIS GRASS plugin also has icons, I suggest to look also at QGIS
provided GRASS icons. IMHO QGIS developers also will be happy to use
new icons for GRASS integration.

Just my 0.02,
Maris.

Hey Robert,

How are things going with the icon design? Is there maybe something else you need help with?

On 02/28/2008 01:35 AM, Robert Szczepanek wrote:

I need 1-2 weeks to work out scalable in sense of modules variability common
background layout. I would like to design easy to understand for GIS users
but original and uniform template.
Time schedule depending on my time and your comments.

Robert

--

<:3 )---- Wolf Bergenheim ----( 8:>

Wolf Bergenheim wrote:

How are things going with the icon design? Is there maybe something else
you need help with?

Yes, your opinion could help me a lot.
My doubt is related to basic icon size.
Popular standards for toolbars are 16x16px [SMALL], 24x24 [MEDIUM] and 32x32
[LARGE].
Looking at total number of icons and icons for certain commands group the
best solution seems to be 24x24. Is it acceptable from i/ coding (TclTk,
wxpython) ii/ general Grass layout point of view?

Thank you for help.
Robert
--
View this message in context: http://www.nabble.com/Ready-to-help-with-GRASS-graphics-tp15725468p16000565.html
Sent from the Grass - Dev mailing list archive at Nabble.com.

On 03/12/2008 11:15 AM, Robert Szczepanek wrote:

Yes, your opinion could help me a lot.
My doubt is related to basic icon size. Popular standards for toolbars are 16x16px [SMALL], 24x24 [MEDIUM] and 32x32
[LARGE].

Looking at total number of icons and icons for certain commands group the
best solution seems to be 24x24.

Is it acceptable from i/ coding (TclTk,
wxpython) ii/ general Grass layout point of view?

I think 24x24 icons are good, as they seem to be used. Better yet, make them in SVG so we can later render them into different sizes.

--Wolf

--

<:3 )---- Wolf Bergenheim ----( 8:>

Wolf Bergenheim wrote:

On 03/12/2008 11:15 AM, Robert Szczepanek wrote:

Yes, your opinion could help me a lot.
My doubt is related to basic icon size.
Popular standards for toolbars are 16x16px [SMALL], 24x24 [MEDIUM] and
32x32
[LARGE].

Looking at total number of icons and icons for certain commands group the
best solution seems to be 24x24.
Is it acceptable from i/ coding (TclTk,
wxpython) ii/ general Grass layout point of view?

I think 24x24 icons are good, as they seem to be used. Better yet, make
them in SVG so we can later render them into different sizes.
--Wolf

First draft is on my web page
http://www.szczepanek.pl/icons.grass/
I have only TclTk interface at the moment to check how it works.

I use Corel (Draw->PhotoPaint) to make icons, but conversion to raster is
not just the matter of icon size.
[http://mezzoblue.com/archives/2007/07/11/icon_design/\]

In the meantime two things should be decided:
1. gis iconic language
[http://turbomilk.com/truestories/cookbook/usability/designing-an-iconic-language/\]
For this point draft primitives of gis objects (layer, raster, vector map,
mapset, etc.) should be prepared for public discussion. Give me few days to
prepare it. If you have already your favorites, please let me/us know.

2. grass icon groups to avoid unnecessary elements in icons [see #3 in
http://turbomilk.com/truestories/cookbook/criticism/10-mistakes-in-icon-design/\]

Robert
--
View this message in context: http://www.nabble.com/Ready-to-help-with-GRASS-graphics-tp15725468p16033092.html
Sent from the Grass - Dev mailing list archive at Nabble.com.

Hi,
Robert Szczepanek píše v Čt 13. 03. 2008 v 10:41 -0700:

First draft is on my web page
http://www.szczepanek.pl/icons.grass/
I have only TclTk interface at the moment to check how it works.

I like it - nice work

I have problem with the first "Display active layers" icon. Together
with "Refresh" button it is confusing. I would prefer:

1) Redrawing display automatically, when new layer is added in the gis
manager

2) one "Refresh" button for the case, the user wants to see something
new in her maps

Jachym
--
Jachym Cepicky
e-mail: jachym.cepicky gmail com
URL: http://les-ejk.cz
GPG: http://www.les-ejk.cz/pgp/jachym_cepicky-gpg.pub