RE: [GRASS-dev] More efficient to use r.mapcalc or r.patch in a l oop for creating mosaics?

Hamish,

Cool, I didn't know you could assign a delimited list for input to Grass
programs. I thought I needed to create an array to store all the input names
first.

Thanks!

~ Eric.

-----Original Message-----
From: Hamish
To: Patton, Eric
Cc: grass-dev@grass.itc.it; grassuser@grass.itc.it
Sent: 5/12/2006 1:03 AM
Subject: Re: [GRASS-dev] More efficient to use r.mapcalc or r.patch in a l
oop for creating mosaics?

Thanks for the reply. What if the maps aren't fed to r.patch in order
of rows/columns, but in some random order with respect to the entire
region (like alphabetical order, for instance).

If maps overlap at all, r.patch will use the values from the first map
listed as the value. So order matters.

Here's a snippet from my script, for example:

declare -a PATCHLIST

i=0
for MAP in `g.mlist type=rast pattern=$INPUT` ; do

  PATCHLIST[${i}]=${MAP}
  i=$((${i} + 1))
done

why not just:

MAPS=`g.mlist pat="map_*" sep=,`
r.patch in=$MAPS out=patched_maps

or together

r.patch in="`g.mlist pat="map_*" sep=,`" out=patched_maps

note r.out.mpeg has wildcard code built-in for input maps.
Probably best not to go around adding this module by module.
Into G_parser() [multiple="YES"], if at all.

Hamish