Status of the new SG3D

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Dear Bill,

        what is the status of the new SG3D development. Do You have
        some news about the copyright.

        Currently I bought OpenGL for Linux and I would like to try
        to port Your stuff.

        And what is the status of GRASS 5.0

Greetings

        Andreas

In article <199509221311.AA18038@sco4t.erl.kwu.siemens.de> Andreas.Holz@oi32.kwu.siemens.de (Andreas Holz) writes:

From: Andreas.Holz@oi32.kwu.siemens.de (Andreas Holz)
Subject: Status of the new SG3D
Date: 22 Sep 95 13:11:17 GMT

Dear Bill,
       what is the status of the new SG3D development. Do You have
       some news about the copyright.
       Currently I bought OpenGL for Linux and I would like to try
       to port Your stuff.
       And what is the status of GRASS 5.0
Greetings
       Andreas

I did a partial port of SG3D to OpenGl/Motif as part of a demo i wrote for DEC
whil a contracter there. I threw together the sources and sent them to
Bill, who probably hasn't had the time to wade through them. It was rather a
rushed job, I'm afraid, but it worked.

I got the basic stuff, the animation, and a couple of other things working. It
looked pretty nice. It was working unser OSF/1 on an Alpha when i left last
March.

You can contact David Ross (ross@avalon.enet.dec.com) who is the keeper of
those sources. Bill is a better bet, though.

(shameless plug follows)
I am a contractor who is available at this time. If you have some
$, i might be able to complete the port for you.