The easiest way to get high quality output from GRASS files from my
experience is to convert grass output (ps.map, screen dumps etc into a
*.gif file, move the file to a mac and then do your editing in one of the
mac programs. Photoshop can convert gif files, or there is a shareware
program called 'gif converter' into a *.tiff file. In photoshop we also
tend to enhance the legend. We then import the files to Aldus Pagemaker to
add title blocks etc.
There are numerous service bureaus that can take Pagemaker files and
enlarge them to presentation size. It would be wise to do a small test
first with the service bureau. While this sounds complicated, it is
a very straitforward, economical approach to someone, like yourself
without access to expensive hardware, or the so called 'higher end'
commercial GIS programs.
Jim Klein
>
My question probably has more to do with computer graphics and output than
with grass in particular. I'm interested in making large maps of a
professional quality -- and in using GIS-style routines like contour
shading, slope and aspect stuff, oblique viewing angles and the like -- the
kind of stuff I know many GIS's are capable of -- and am assuming grass is
also capable of (isn't it?), but my knowledge is weak at a more practical
level. Seeing as I don't have high quality plotters at my disposal, how
would someone like me go about the printing part of all this? Are there
printing companies that can accept a standard sort of data file or files
and produce large, high quality (and hopefully color) maps? I know many
printing shops can accept Macintosh data from programs like Adobe
Illustrator and especially things like Quark Express. Would I have to
transfer the map from grass into a package like this, and then go to the
printer? Are other people doing things like this? Any pointers?Thanks
Paul Fly