[GRASS-dev] 3D DXF output: howto?

Hi everyone,

I am currently trying to get some 3D points out of GRASS and into a
3D modeller (blender.org) fur further processing.

Two questions arise:

1. My GRASS vector points are 2D + elevation attribute. Is it possible
to map the elevation attribute to a Z coordinate and create a 3D map?

2. Is it possible to output 3D vector points as 3D DXF?

If not, maybe someone could detail on what needs to be done and I will
try and hack up something.

Best,

Benjamin

--
Benjamin Ducke, M.A.
Archäoinformatik
(Archaeoinformation Science)
Institut für Ur- und Frühgeschichte
(Inst. of Prehistoric and Historic Archaeology)
Christian-Albrechts-Universität zu Kiel
Johanna-Mestorf-Straße 2-6
D 24098 Kiel
Germany

Tel.: ++49 (0)431 880-3378 / -3379
Fax : ++49 (0)431 880-7300
www.uni-kiel.de/ufg

Benjamin Ducke wrote:

Hi everyone,

I am currently trying to get some 3D points out of GRASS and into a
3D modeller (blender.org) fur further processing.

Two questions arise:

1. My GRASS vector points are 2D + elevation attribute. Is it possible
to map the elevation attribute to a Z coordinate and create a 3D map?

v.extrude?

2. Is it possible to output 3D vector points as 3D DXF?

Dunno. Have you tried and it failed?

If not, maybe someone could detail on what needs to be done and I will
try and hack up something.

Maciek