[pgrouting-users] Re: pgRouting problem

On 3/2/2012 9:32 AM, Espen O wrote:

Hello

We are building a route finder using the shooting star algorithm with
turn restrictions. The algorithm does not work, however, as desired. We
have bumped into the problem that occurs if there is more than one rule
per edge. The correct rule is not applied.

We are very interested in the TRSP solution you have developed. It seems
to solve our problems. However we are running on Windows and have no
experience in compiling pgRouting. Can you give us some pointers in how
to compile for the Windows platform? Any help would be appreciated.

Hi Espen,

I only have Linux tools here. So it is best to ask the list.

Hi List,

Who has been maintaining our Windows binaries?
Any chance we can get someone to build the TRSP code as a Windows package for pgRouting?

Thanks,
   -Steve

Hi Steve, Espen,

I am new in this list.

I have been trying pgRouting Windows porting from 3month ago at my forked repository(https://github.com/sanak/pgrouting ),
but it has not completed yet because of Shooting Star long route issue.

If Shooting Start functionarity is not necessary, I think that it’s not difficult (may be 1week work).

I will try TRSP porting from tomorrow, but if you want to make it yourself, fork my repository, and refer following build instruction.
https://github.com/sanak/pgrouting/blob/master/BUILD.msvc90

Regards,

2012/3/3 Stephen Woodbridge <woodbri@swoodbridge.com>

On 3/2/2012 9:32 AM, Espen O wrote:

Hello

We are building a route finder using the shooting star algorithm with
turn restrictions. The algorithm does not work, however, as desired. We
have bumped into the problem that occurs if there is more than one rule
per edge. The correct rule is not applied.

We are very interested in the TRSP solution you have developed. It seems
to solve our problems. However we are running on Windows and have no
experience in compiling pgRouting. Can you give us some pointers in how
to compile for the Windows platform? Any help would be appreciated.

Hi Espen,

I only have Linux tools here. So it is best to ask the list.

Hi List,

Who has been maintaining our Windows binaries?
Any chance we can get someone to build the TRSP code as a Windows package for pgRouting?

Thanks,
-Steve


pgrouting-dev mailing list
pgrouting-dev@lists.osgeo.org
http://lists.osgeo.org/mailman/listinfo/pgrouting-dev

Sanak,

This sounds great. If you have read the list, you know shooting star is is broken and does not return the correct results. So unless you are working on fixing that, which would be great, I would spend time working with trsp which support all the same functionality but is easier to use and runs much faster than shooting star.

By the way, the trsp core algorithm was developed on Windows, and I integrated it into pgRouting on Linux so it should be trivial to get it to compile under Windows.

-Steve

On 3/2/2012 11:11 PM, Sanak wrote:

Hi Steve, Espen,

I am new in this list.

I have been trying pgRouting Windows porting from 3month ago at my
forked repository(https://github.com/sanak/pgrouting ),
but it has not completed yet because of Shooting Star long route issue.

If Shooting Start functionarity is not necessary, I think that it's not
difficult (may be 1week work).

I will try TRSP porting from tomorrow, but if you want to make it
yourself, fork my repository, and refer following build instruction.
https://github.com/sanak/pgrouting/blob/master/BUILD.msvc90

Regards,

2012/3/3 Stephen Woodbridge <woodbri@swoodbridge.com
<mailto:woodbri@swoodbridge.com>>

    On 3/2/2012 9:32 AM, Espen O wrote:

        Hello

        We are building a route finder using the shooting star algorithm
        with
        turn restrictions. The algorithm does not work, however, as
        desired. We
        have bumped into the problem that occurs if there is more than
        one rule
        per edge. The correct rule is not applied.

        We are very interested in the TRSP solution you have developed.
        It seems
        to solve our problems. However we are running on Windows and have no
        experience in compiling pgRouting. Can you give us some pointers
        in how
        to compile for the Windows platform? Any help would be appreciated.

    Hi Espen,

    I only have Linux tools here. So it is best to ask the list.

    Hi List,

    Who has been maintaining our Windows binaries?
    Any chance we can get someone to build the TRSP code as a Windows
    package for pgRouting?

    Thanks,
      -Steve
    ______________________________ _________________
    pgrouting-dev mailing list
    pgrouting-dev@lists.osgeo.org <mailto:pgrouting-dev@lists.osgeo.org>
    http://lists.osgeo.org/ mailman/listinfo/pgrouting-dev
    <http://lists.osgeo.org/mailman/listinfo/pgrouting-dev&gt;

_______________________________________________
pgrouting-dev mailing list
pgrouting-dev@lists.osgeo.org
http://lists.osgeo.org/mailman/listinfo/pgrouting-dev

Hi Steve,

Thanks for your reply.

2012/3/3 Stephen Woodbridge <woodbri@swoodbridge.com>

This sounds great. If you have read the list, you know shooting star is is broken and does not return the correct results. So unless you are working on fixing that, which would be great, I would spend time working with trsp which support all the same functionality but is easier to use and runs much faster than shooting star.

I began to read this list from February, but I found shooting star issue from list archives(http://lists.osgeo.org/pipermail/pgrouting-users/2012-January/000936.html ).
Even if shooting star doesn’t work correctly, I think that windows porting should work like linux, so I want to fix long route issue.

By the way, the trsp core algorithm was developed on Windows, and I integrated it into pgRouting on Linux so it should be trivial to get it to compile under Windows.

Thanks for your information.

I had uploaded TRSP for Windows MSVC test build at my site(https://github.com/sanak/pgrouting/downloads ), and I want to test this one.
I had tested other functionality with FOSS4G 2007 victoria data, but I don’t know how to create TRSP rest table.
Is there step by step tutorial or portable test data for testing?

Regards,

On 3/2/2012 11:11 PM, Sanak wrote:

Hi Steve, Espen,

I am new in this list.

I have been trying pgRouting Windows porting from 3month ago at my
forked repository(https://github.com/sanak/pgrouting ),
but it has not completed yet because of Shooting Star long route issue.

If Shooting Start functionarity is not necessary, I think that it’s not
difficult (may be 1week work).

I will try TRSP porting from tomorrow, but if you want to make it
yourself, fork my repository, and refer following build instruction.
https://github.com/sanak/pgrouting/blob/master/BUILD.msvc90

Regards,

2012/3/3 Stephen Woodbridge <woodbri@swoodbridge.com

mailto:[woodbri@swoodbridge.com](mailto:woodbri@swoodbridge.com)>

On 3/2/2012 9:32 AM, Espen O wrote:

Hello

We are building a route finder using the shooting star algorithm
with
turn restrictions. The algorithm does not work, however, as
desired. We
have bumped into the problem that occurs if there is more than
one rule
per edge. The correct rule is not applied.

We are very interested in the TRSP solution you have developed.
It seems
to solve our problems. However we are running on Windows and have no
experience in compiling pgRouting. Can you give us some pointers
in how
to compile for the Windows platform? Any help would be appreciated.

Hi Espen,

I only have Linux tools here. So it is best to ask the list.

Hi List,

Who has been maintaining our Windows binaries?
Any chance we can get someone to build the TRSP code as a Windows
package for pgRouting?

Thanks,
-Steve


pgrouting-dev mailing list

pgrouting-dev@lists.osgeo.org mailto:[pgrouting-dev@lists.osgeo.org](mailto:pgrouting-dev@lists.osgeo.org)
http://lists.osgeo.org/ mailman/listinfo/pgrouting-dev
<http://lists.osgeo.org/mailman/listinfo/pgrouting-dev>


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Hi,

I’m also very interested in knowing how to compile pgRoututing in windows (there is no windows build for version 1.05).
I have it running on a Ubuntu machine and it was really easy to compile and get it running, however in windows is not so simple (or i’m a little bit lost).
My current situation is, i have postgresql and postGIS installed a working. What do i need to compile pgRouting (compilers, libraries, etc…)?, i have tried to compile it with cmake but Visual studio complains a bout a non existing file…, should i install GCC? does pgRouting needs cygwin to be instaled?, a little step by step guide for compiling in windows would be great (probably won’t be so simple as in linux, but it might help people).

Best regards
Javier


De: Stephen Woodbridge woodbri@swoodbridge.com
Para: Espen O espoern@hotmail.com; pgRouting Users List pgrouting-users@lists.osgeo.org; pgRouting Dev List pgrouting-dev@lists.osgeo.org
Enviado: Viernes 2 de marzo de 2012 16:27
Asunto: [pgrouting-users] Re: pgRouting problem

On 3/2/2012 9:32 AM, Espen O wrote:

Hello

We are building a route finder using the shooting star algorithm with
turn restrictions. The algorithm does not work, however, as desired. We
have bumped into the problem that occurs if there is more than one rule
per edge. The correct rule is not applied.

We are very interested in the TRSP solution you have developed. It seems
to solve our problems. However we are running on Windows and have no
experience in compiling pgRouting. Can you give us some pointers in how
to compile for the Windows platform? Any help would be appreciated.

Hi Espen,

I only have Linux tools here. So it is best to ask the list.

Hi List,

Who has been maintaining our Windows binaries?
Any chance we can get someone to build the TRSP code as a Windows
package for pgRouting?

Thanks,
-Steve


Pgrouting-users mailing list
Pgrouting-users@lists.osgeo.org
http://lists.osgeo.org/mailman/listinfo/pgrouting-users

Yes, I agree. If any of our Windows experts on the list would help put this together it would make a great Wiki page that would help a lot of us that are not Windows savy.

-Steve

On 3/5/2012 10:35 AM, Javier Mr wrote:

Hi,

I'm also very interested in knowing how to compile pgRoututing in
windows (there is no windows build for version 1.05).
I have it running on a Ubuntu machine and it was really easy to compile
and get it running, however in windows is not so simple (or i'm a little
bit lost).
My current situation is, i have postgresql and postGIS installed a
working. What do i need to compile pgRouting (compilers, libraries,
etc..)?, i have tried to compile it with cmake but Visual studio
complains a bout a non existing file..., should i install GCC? does
pgRouting needs cygwin to be instaled?, a little step by step guide for
compiling in windows would be great (probably won't be so simple as in
linux, but it might help people).

Best regards
Javier

    *De:* Stephen Woodbridge <woodbri@swoodbridge.com>
    *Para:* Espen O <espoern@hotmail.com>; pgRouting Users List
    <pgrouting-users@lists.osgeo.org>; pgRouting Dev List
    <pgrouting-dev@lists.osgeo.org>
    *Enviado:* Viernes 2 de marzo de 2012 16:27
    *Asunto:* [pgrouting-users] Re: pgRouting problem

    On 3/2/2012 9:32 AM, Espen O wrote:
     > Hello
     >
     > We are building a route finder using the shooting star algorithm with
     > turn restrictions. The algorithm does not work, however, as
    desired. We
     > have bumped into the problem that occurs if there is more than
    one rule
     > per edge. The correct rule is not applied.
     >
     > We are very interested in the TRSP solution you have developed.
    It seems
     > to solve our problems. However we are running on Windows and have no
     > experience in compiling pgRouting. Can you give us some pointers
    in how
     > to compile for the Windows platform? Any help would be appreciated.

    Hi Espen,

    I only have Linux tools here. So it is best to ask the list.

    Hi List,

    Who has been maintaining our Windows binaries?
    Any chance we can get someone to build the TRSP code as a Windows
    package for pgRouting?

    Thanks,
    -Steve
    _______________________________________________
    Pgrouting-users mailing list
    Pgrouting-users@lists.osgeo.org <mailto:Pgrouting-users@lists.osgeo.org>
    http://lists.osgeo.org/mailman/listinfo/pgrouting-users

_______________________________________________
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Pgrouting-users@lists.osgeo.org
http://lists.osgeo.org/mailman/listinfo/pgrouting-users

Hi,

to compile pgRouting in windows, you can have a looks at this topic (http://lists.osgeo.org/pipermail/pgrouting-users/2012-February/000976.html)
but their is using pgRouting version 1.03 for windows not 1.05.

Hope it can help to implement pgRouting on Windows for you.

Best regards
Sittichai

On 06/03/2012 00:42, Stephen Woodbridge wrote:

Yes, I agree. If any of our Windows experts on the list would help put this together it would make a great Wiki page that would help a lot of us that are not Windows savy.

-Steve

On 3/5/2012 10:35 AM, Javier Mr wrote:

Hi,

I'm also very interested in knowing how to compile pgRoututing in
windows (there is no windows build for version 1.05).
I have it running on a Ubuntu machine and it was really easy to compile
and get it running, however in windows is not so simple (or i'm a little
bit lost).
My current situation is, i have postgresql and postGIS installed a
working. What do i need to compile pgRouting (compilers, libraries,
etc..)?, i have tried to compile it with cmake but Visual studio
complains a bout a non existing file..., should i install GCC? does
pgRouting needs cygwin to be instaled?, a little step by step guide for
compiling in windows would be great (probably won't be so simple as in
linux, but it might help people).

Best regards
Javier

--
--------------------------------
Sittichai Choosumrong
Ph.D Course of Urban Information
Osaka City University
GIS Laboratory
TEL +81-90-6558-8559
--------------------------------